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public void animateLift(AnimationDoneHandler callback, int delay) {
IAnimation lift;
//1
Vector3D trg = this.getPosition(TransformSpace.GLOBAL);
//2
lift = this.tweenTranslateTo(trg.x,trg.y - 125, 0, 750, AniAnimation.QUAD_IN, delay);
//3
lift.addAnimationListener(new LiftAnimationListener(callback, this));
lift.start();
}
In the following sections, the other members of our team will demonstrate their applications and show other aspects of using MT4j as framework.
== Gatterzeux ==
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